Imponte Nightshade by Thundersmacker


A blend of raw power and style.


Info:

Another of the new cars from the "Executives and other criminals" DLC.

This is a straight convert with some extras like the duck-tail spoiler and cowl induction scoop.

Features custom made LOD's and a low file size.

Credits:
 
Original model by Rockstar Games.

Original V PC files provided by ThatOneHick.

Converted to GTA IV and edited by Thundersmacker.

Other car parts and etc. from Rockstar Games.

Thanks to DK22Pac for the YFT to DFF Converter.

Notes:

You can replace any 2-door vehicle with the Nightshade. Though it would be recommended to add it rather than replace another car.

Update v1.1 Changelog:

-added proper mirror reflections.

Update v1.2 Changelog:

-added IV style panel lines, thanks to G.C.T.

Update V1.3 Changelog:

-fixed door, bonnet, and boot physics so that they should now react to the cars movement when open.

Update V1.4 Changelog:

-added FLA audio.
-added compatibility for the LibertyPlates mod by Shvab.


Bugs:

None at the moment, please inform me of any that appear.


Installation Data:

Data Lines: Use these or you will be punished with glitches!

vehicles.ide 

nightshade,   nightshade,	car,	NIGHTSD,	SABREGT,	VEH@LOW,	VEH@LOW_LE2_RI2,	10,	999,		0.2740,	0.2810,		0,	5,	1.0	,0,	-

handling.dat  ( once it gets traction this can kill almost any supercar )

NIGHTSD      1600.0  0.00  88	0.0 0.04 -0.324		0.00 5  0.290 1.0 218.0	0.294 0.646 0.55 32.0		1.50 1.23 13.8 0.14 0.4805		2.2  1.8  1.8  0.07 -0.15 0.005 0.49		1.0 0.6 0.85 1.5 	0.0  80000 		440810		0				1

carcols.dat  ( put this in the car4 section )

nightshade,	34,34,131,0, 0,0,3,13, 62,62,126,20, 32,32,125,3, 3,3,4,1, 74,74,128,10, 22,22,0,3, 89,89,132,1, 88,0,129,10, 56,56,126,1, 85,85,128,1, 33,0,129,3, 6,4,3,13, 89,0,0,0, 31,37,30,1, 129,129,131,13, 0,0,74,0,

VehOff.csv lines  ( add these if you added the vehicle )

VEHICLE nightshade FIELD BOOT_OPEN POS 0.380364 -1.714494 0.253995 ANGLES 0.526828 -0.003370 2.857629 FOV 55.000000
VEHICLE nightshade FIELD BONNET_FWD POS 0.002258 0.408508 0.703125 ANGLES -0.000000 0.000000 0.000000 FOV 72.000000
VEHICLE nightshade FIELD BONNET_BWD POS 0.000732 -1.385498 0.706176 ANGLES -0.000027 0.000000 -3.141566 FOV 55.000000
VEHICLE nightshade FIELD CINEY_WHEEL POS -1.044870 0.240073 -0.146163 ANGLES -0.028846 0.000622 -0.042611 FOV 55.000000
VEHICLE nightshade FIELD CINEY_UNDER POS 0.000820 0.387939 -0.348145 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE nightshade FIELD CINEY_MISC_1 POS 1.410637 -5.079038 0.895438 ANGLES -0.118966 -0.149477 0.168501 FOV 45.000000
VEHICLE nightshade FIELD CINEY_MISC_2 POS -1.028198 -0.714355 0.664917 ANGLES -0.281568 0.191847 -0.485891 FOV 55.000000
VEHICLE nightshade FIELD JACKED POS 0.098835 0.220215 0.192505 ANGLES 0.175759 -0.000000 2.127981 FOV 55.000000
VEHICLE nightshade FIELD BUSTED POS -0.531460 0.440063 0.479858 ANGLES -0.025379 -0.000000 2.664813 FOV 55.000000
VEHICLE nightshade FIELD CARPHONE POS -0.428246 0.661011 0.576294 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE nightshade FIELD BONNET_L POS -0.489075 0.013184 0.613892 ANGLES 0.000425 -0.000000 1.571580 FOV 55.000000
VEHICLE nightshade FIELD BONNET_R POS 0.493358 0.013160 0.613816 ANGLES 0.000207 0.008882 -1.570283 FOV 55.000000
VEHICLE nightshade FIELD CINEY_WHEEL_2 POS 1.187443 -1.804364 -0.000043 ANGLES 0.026227 0.257538 0.053718 FOV 55.000000
VEHICLE nightshade FIELD CINEY_BACK POS -0.969418 0.369938 0.519955 ANGLES -0.191711 0.224313 -3.014916 FOV 55.000000
VEHICLE nightshade FIELD BUMPER POS 0.002419 2.381958 -0.015381 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE nightshade FIELD AIM_FR POS 0.000000 -0.596436 1.062378 ANGLES -1.562062 0.000000 0.000000 FOV 55.000000
VEHICLE nightshade FIELD CINEY_FAR_1 POS -2.399997 -4.392641 0.453037 ANGLES -0.118346 -0.216040 -0.386164 FOV 55.000000
VEHICLE nightshade FIELD CINEY_FAR_2 POS 1.136293 -4.738579 0.811367 ANGLES -0.130272 0.222153 0.112079 FOV 55.000000
VEHICLE nightshade FIELD CINEY_FAR_3 POS 1.347731 2.712309 0.002036 ANGLES 0.080306 -0.160548 2.448926 FOV 74.300003
VEHICLE nightshade FIELD CINEY_FAR_4 POS -1.414889 4.140418 1.171654 ANGLES -0.307947 0.110404 -2.860659 FOV 55.000000

addedVehicleAudioSettings.ini

custom vehicle audio for use with Fastman92 limit adjuster audio loader

[nightshade]
structType = 0
field_1 = 41477
flags = 0xAA628 
floatAsInt_A = -22.0
floatAsInt_E = -2.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_3_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_3_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_3_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_3_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_3_REVS_OFF
field_26 = 660.0
field_2A = 450.0
floatAsInt_2E = -2.63
floatAsInt_32 = -0.32
field_36 = 4000.0
field_3A = 1500.0
floatAsInt_3E = -4.32
floatAsInt_42 = -0.53
field_46 = 278.0
field_4A = 100.0
floatAsInt_4E = -3.26
floatAsInt_52 = 2.74
field_56 = 180.0
field_5A = 140.0
floatAsInt_5E = 5.0
floatAsInt_62 = 6.0
floatAsInt_66 = 2.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -6.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.5
floatAsInt_multiplier1200_8E = 1.125
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_3_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_3_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = -0.166667
floatAsInt_multiplier1200_9E = 1.0
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = 0.0
floatAsInt_B6 = 0.0
exhaustPopSound = NULL_SOUND
airIntakeSound = TURBO_3_WRAP
floatAsInt_multiplier1200_C2 = -0.5
floatAsInt_multiplier1200_C6 = 0.666667
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_MUSCLE_CAR_3_MUSCLE_CAR_3_START_DIST
hornSound = SABRE_GT_MULTI_HORN
openSound = VEHICLES_EXTRAS_MUSCLE_CAR_OPEN
closeSound = MUSCLE_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_MUSCLE_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_MUSCLE_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_UP
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_IMPONTE
policeScannerModelSound = NULL_SOUND
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_COUPE
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.5
floatAsInt_multiplier1200_112 = 1.0
floatAsInt_116 = 0.0
field_11A = 25
floatAsInt_11E = 0.0
floatAsInt_122 = 3.0
floatAsInt_126 = 6.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 0
field_13F = 0
field_140 = 1
field_141 = 9
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_V_ENGINE_HANDBRAKE
field_15E = 1
field_15F = 0
field_160 = 0